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Image cycling randomization

Was the randomized refresh of images/tiles killed off completely, or did something break (growing pains style)?

I had an idea about the random load that I thought might be a way to handle it. What if the randomization stuck to replacing images with a "same like count" image? That would keep most liked images present, while stilly cycling the display. That way there would never be a case of all (for example) "6 likes" tiles, when there are also 7, 8, 9, etc liked images available (which did happen with some regularity before).

Anyway, just a thought I'd share. Feel free to discard if you don't care for it hahaha

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